Playing with Arte(f)actors

Author:

Gerner Alexander Matthias

Publisher

Springer International Publishing

Reference159 articles.

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2. Anderson-Bashan, L., Megidish, B., Erel, H., Wald, I., Hoffman, G., Zuckerman, O., & Grishko, A. (2018). The greeting machine: An abstract robotic object for opening encounters. In 2018 27th IEEE international symposium on robot and human interactive communication (RO-MAN), pp. 1–8. https://doi.org/10.1109/roman.2018.8525516

3. Angelini, L., Lalanne, D., Hoven, E., Khaled, O., & Mugellini, E. (2015). Move, hold and touch: A framework for tangible gesture interactive systems. Machines, 3(3), 173–207. https://doi.org/10.3390/machines3030173

4. Ashby, W. R. (2016). Mechanical chess player. In C. Pias (Ed.), Cybernetics: The Macy conferences 1946–1953: The complete transactions (pp. 651–653). Diaphanes.

5. Auerbach, E. (1959[1938]). Figura. In Auerbach, E. (Ed.), Scenes from the Drama of European Literature. Forward by Paolo Valerio (=Theory and History of Literature, 9) (pp. 11–78). University of Minnesota Press.

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