The Benefits of Gamification and Mobile Learning in Programming Complex Data Structures in the Context of the Coronavirus Disease
Author:
Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-60591-8_10
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3. Eom, S.: The effects of the use of mobile devices on the E-learning process and perceived learning outcomes in university online education. E-learn. Digital Media 20(1), 80–101 (2023)
4. Adzifome, N.S., Agyei, D.D.: Learning with mobile devices-insights from a university setting in Ghana. Educ. Inf. Technol. 28(3), 3381–3399 (2023)
5. Voicu, M.C., Muntean, M.: Factors that influence mobile learning among university students in Romania. Electronics 12(4), 938 (2023)
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