Virtual Reality Serious Game Based on Music Therapy Applied to the Improvement of Learning in Children with ADHD
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-50590-4_13
Reference18 articles.
1. Sayal, K., Prasad, V., Daley, D., Ford, T., & Coghill, D. (2018). ADHD in children and young people: Prevalence, care pathways, and service provision. The lancet. Psychiatry, 5(2), 175–186. https://doi.org/10.1016/S2215-0366(17)30167-0
2. Peñuelas-Calvo, I., Jiang-Lin, L. K., Girela-Serrano, B., et al. (2022). Video games for the assessment and treatment of attention-deficit/hyperactivity disorder: A systematic review. European Child and Adolescent Psychiatry, 31, 5–20. https://doi.org/10.1007/s00787-020-01557-w
3. Tseng, K.C., & Liu, CY. (2013). Content analysis of specialist interviews in the development of the music therapy activity system. In Stephanidis, C., Antona, M. (Eds.), Universal access in human-computer interaction. Applications and services for quality of life. UAHCI 2013. Lecture notes in computer science (Vol. 8011). Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39194-1_62
4. Talamini, F., Eller, G., Vigl, J., et al. (2022). Musical emotions affect memory for emotional pictures. Science and Reports, 12, 10636. https://doi.org/10.1038/s41598-022-15032-w
5. Corrigan, N., Păsărelu, C. R., & Voinescu, A. (2023). Immersive virtual reality for improving cognitive deficits in children with ADHD: A systematic review and meta-analysis. Virtual Reality. https://doi.org/10.1007/s10055-023-00768-1
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