A Framework for Home-Based Stroke Rehabilitation Using Interactive Games and Augmented Reality Feedback

Author:

Alsinglawi Belal,Alnajjar Fady,Mubin Omar,Novoa Mauricio

Publisher

Springer International Publishing

Reference11 articles.

1. Stroke Foundation: Facts and figures about stroke, 07 May 2018. https://strokefoundation.org.au/About-Stroke/Facts-and-figures-about-stroke

2. Gustafsson, L., Bootle, K.: Client and carer experience of transition home from inpatient stroke rehabilitation. Disabil. Rehabil. 35(16), 1380–1386 (2013)

3. Balaam, M., et al.: Rehabilitation centred design. In: CHI 2010 Extended Abstracts, pp. 4583–4586. ACM (2010)

4. Kim, Y., Hamilton, E.R., et al.: Scaffolding learner motivation through a virtual peer. In: 7th International Conference on Learning sciences, pp. 335–341. International Society of the Learning Sciences (2006)

5. Song, H., Lee, S., Kim, H., Jang, G., Choi, Y., Yang, D.: RAPAEL: wearable technology and serious game for rehabilitation. In: CHI Conference Extended Abstracts, pp. 3774–3777. ACM (2016)

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