Augmented Reality in E-Commerce

Author:

Chodak Grzegorz

Publisher

Springer Nature Switzerland

Reference35 articles.

1. Alves, C., & Luís Reis, J. (2020). The intention to use e-commerce using augmented reality—The case of IKEA place. In Information Technology and Systems: Proceedings of ICITS 2020 (pp. 114–123). Springer International Publishing.

2. Bakos, Y. (2001). The emerging landscape for retail e-commerce. Journal of Economic Perspectives, 15(1), 69–80.

3. Brewton, S. (2020, September 16). Augmented reality with a purpose. https://www.aboutwayfair.com/augmented-reality-with-a-purpose (accessed 29.07.2023).

4. Carmigniani, J., & Furht, B. (2011). Augmented reality: An overview. In Handbook of augmented reality (pp. 3–46).

5. Chandra, S., & Kumar, K. N. (2018). Exploring factors influencing organizational adoption of augmented reality in e-commerce: Empirical analysis using technology-organization environment model. Journal of Electronic Commerce Research, 19(3), 237–265.

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