Author:
Peveler Matthew,Kephart Jeffery O.,Mou Xiangyang,Clement Gordon,Su Hui
Publisher
Springer International Publishing
Reference18 articles.
1. Bolt, R.: "Put-that-there": voice and gesture at the graphics interface. In: Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1980, Seattle, Washington, USA, 1980, pp. 262–270. ACM, July 1980
2. Boring, S., Jurmu, M., Butz, A.: Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays. In: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group on Design: Open 24/7 - OZCHI 2009, Melbourne, Australia, p. 161. ACM Press (2009).
https://doi.org/10.1145/1738826.1738853
,
http://portal.acm.org/citation.cfm?doid=1738826.1738853
3. Brooks, R.: The intelligent room project. In: Proceedings Second International Conference on Cognitive Technology Humanizing the Information Age, Aizu-Wakamatsu City, Japan, pp. 271–278. IEEE Computur Society (1997)
4. Carbini, S., Delphin-Poulat, L., Perron, L., Viallet, J.: From a Wizard of Oz experiment to a real time speech and gesture multimodal interface. Sig. Process. 86(12), 3559–3577 (2006)
5. Advances in Intelligent Systems and Computing;RR Divekar,2019