Publisher
Springer Nature Switzerland
Reference89 articles.
1. Alves, L.: Jogos Digitais e Funções Executivas: Desenvolvimento, Pesquisas e Aprendizagens Mediadas Pelo Gamebook Guardiões da Floresta, 1st edn. EDUFBA, Salvador (2021)
2. Baniqued, P.L., et al.: Cognitive training with casual video games: points to consider. Front. Psychol. 4, 1010 (2014). https://doi.org/10.3389/fpsyg.2013.01010
3. Barnett, W.S., et al.: Educational effects of the tool of the mind curriculum: a randomized trial. Early Child. Res. Q. 23(3), 299–313 (2008). https://doi.org/10.1016/j.ecresq.2008.03.001
4. Benites Cerqueira, B., Barbosa, D.N.F., Mossmann, J.B., Cardoso, C.D.O., Barbosa, J.L.V.: Inhibitory control stimulation in elementary school children through digital games: a systematic mapping study. Appl. Neuropsychol. Child 11(3), 541–552 (2022). https://doi.org/10.1080/21622965.2020.1843040
5. Bernier, A., Carlson, S.M., Whipple, N.: From external regulation to self-regulation: early parenting precursors of young children’s executive functioning. Child Dev. 81(1), 326–339 (2010)