Abstract
AbstractThis chapter accomplishes a phenomenology of deep time visualizations. It examines the power and limits of a series of visual devices used in paleontology and geology to access, and eventually work with the earth’s deep past. First, I discuss how paleontologists visualize and sort data in the field; second, I examine the practices used to illustrate and validate knowledge about extinct animals; third, I explore what function visualizations play in supporting the transition between data collection and the possible explanation of global biological phenomena such as the estimation of diversity through geological time; fourth, I inquire into the role of the computer; and fifth, I discuss the recent intersection between paleontology and different kinds of new technologies such as augmented and visual reality and robotics, both to shed light on some aspects of the past and to generate new research questions. In conclusion, I reflect on the intersection between earth science visual cultures and knowledge production. In particular, I point out the function of knowledge circulation and in between scientists in the production of visual devices as well as the importance of aesthetics for cooperative research projects and knowledge production in the earth sciences.
Publisher
Springer International Publishing