1. Kuniavsky, M.: Extending a Technique: Group Personas (2004).
http://boxesandarrows.com/extending-a-technique-group-personas/
. Accessed 7 Feb 2017
2. Twiss-Garrity, B.A., Fisher, M., Sastre, A.: The art of storytelling: enriching art museum exhibits and education through visitor narratives. In: Trant, J., Bearman, D. (eds.) Museums and the Web 2008. Archives & Museum Informatics, Montreal (2008)
3. Pujol, L., Roussou, M., Poulou, S., Balet, O., Vayanou, M., Ioannidis, Y.: Personalizing interactive digital storytelling in archaeological museums: the CHESS project. In: Earl, G., et al. (eds.) Archaeology in the Digital Era. Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA). Southampton, UK, 26–29 March 2012. Amsterdam University Press (2013)
4. Perry, S., Roussou, M., Economou, M., Young, H., Pujol, L.: Moving beyond the virtual museum: engaging visitors emotionally. In: Proceedings of the 23rd International Conference on Virtual Systems and Multimedia -VSMM 2017. IEEE, Dublin (2017)
5. The CHESS project.
http://www.chessexperience.eu/