Cinematic VR as a Reflexive Tool for Critical Empathy

Author:

Bahng Sojung

Publisher

Springer International Publishing

Reference10 articles.

1. Lecture Notes in Computer Science;M Vosmeer,2014

2. How Virtual Reality Can Create the Ultimate Empathy Machine (2015). https://www.ted.com/talks/chris_milk_how_virtual_reality_can_create_the_ultimate_empathy_machine

3. Sutherland, E.A.: No, VR Doesn’t Create Empathy. Here’s Why (2017). https://www.buzzfeednews.com/article/ainsleysutherland/how-big-tech-helped-create-the-myth-of-the-virtual-reality#.kpVplqqq4

4. Kunyk, D., Olson, J.K.: Clarification of conceptualizations of empathy. J. Adv. Nurs. 35(3), 317–325 (2001)

5. Leake, E.: The (Un) knowable Self and Others: Critical Empathy and Expressivism. Critical Expressivism: Theory and Practice in the Composition Classroom, pp. 149–160 (2015)

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3. Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection on Death and Loneliness;Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems;2020-04-21

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