1. The Trinity College Long Room is a Unesco World Heritage Site, which accommodates in excess of one million visitors per annum
2. Azuma, R.T.: A survey of augmented reality. Presence Teleop. Virt. Environ. 6(4), 355–385 (1997).
https://doi.org/10.1162/pres.1997.6.4.355
3. Library staff remark on the tendency of visitors to stroll through the Long Room taking in general, sweeping vistas, ultimately overlooking fine details and archival treasures
4. Sommerauer, P., Müller, O.: Augmented reality in informal learning environments: a field experiment in a mathematics exhibition. Comput. Educ. 79, 59–68 (2014).
https://doi.org/10.1016/j.compedu.2014.07.013
5. The core research team of behind this production have since spun out into an innovative start-up company, entitled Volograms <
https://volograms.com
>