Prototyping Cross-Reality Escape Rooms
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-64576-1_5
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3. Bellucci, A., Zarraonandia, T., Díaz, P., Aedo, I.: End-user prototyping of cross-reality environments. In: Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017, pp. 173–182. Association for Computing Machinery, New York (2017). https://doi.org/10.1145/3024969.3024975
4. Chan, L., Minamizawa, K.: FrontFace: facilitating communication between HMD users and outsiders using front-facing-screen HMDs. In: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017, pp. 1–5. Association for Computing Machinery, New York (2017).https://doi.org/10.1145/3098279.3098548
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