Author:
Loch Frieder,Federspiel Esther
Publisher
Springer Nature Switzerland
Reference36 articles.
1. Backlund, P., Hendrix, M.: Educational games - are they worth the effort? A literature survey of the effectiveness of serious games. In: 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), pp. 1–8. IEEE (2013)
2. Center for Universal Design: The Principles of Universal Design (1997). https://design.ncsu.edu/research/center-for-universal-design/. Accessed 26 Nov 2023
3. Chou, Y.-K.: Actionable gamification. Beyond points badges leaderboards. Octalysis Media (2014)
4. Crawford, C.: The art of computer game design. Reflections of a master game designer. Osborne/McGraw-Hill, Berkeley (1984)
5. Deci, E.L., Ryan, R.M.: Intrinsic motivation and self-determination in human behavior. Perspectives in social psychology. Plenum Press, New York (1985)