Supporting the Construction of Game Narratives Using a Toolkit to Game Design

Author:

Beça PedroORCID,Ortet CláudiaORCID,Aresta MónicaORCID,Santos RitaORCID,Veloso AnaORCID,Ribeiro SofiaORCID

Publisher

Springer International Publishing

Reference50 articles.

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2. Sayre, S., King, C.: Entertainment and Society. Routledge, New York (2010). https://doi.org/10.4324/9780203882931

3. Aarsand, P.A.: Computer and video games in family life: the digital divide as a resource in intergenerational interactions. Childhood 14(2), 235–256 (2007). https://doi.org/10.1177/0907568207078330

4. Communications in Computer and Information Science;CP Ortet,2019

5. Barradas, R., Lencastre, J.A.: Gamification e game-based learning: estratégias eficazes para promover a competitividade positiva nos processos de ensino e de aprendizagem. Investigar em Educação. 2(6), 11–37 (2017)

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Scratch-Based Game Development Resource Set for a Toolkit to Game Design;Springer Series in Design and Innovation;2022-09-19

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