Publisher
Springer International Publishing
Reference8 articles.
1. Abraham, B., & Keogh, B. (Forthcoming 2022). Challenges and opportunities for collective action and unionization in local game industries. Organization.
2. Aslan, J. (2020). Climate change implications of gaming products and services. PhD dissertation, University of Surrey.
3. Bryant, G. (2019). Carbon markets in a climate-changing capitalism. Cambridge University Press.
4. Mills, E., Bourassa, N., Rainer, L., Mai, J., Shehabi, A., & Mills, N. (2019). Toward greener gaming: Estimating national energy use and energy efficiency potential. The Computer Games Journal, 8(3), 157–178.
5. Ruffino, P., & Woodcock, J. (2021). Game workers and the empire: Unionisation in the UK video game industry. Games and Culture, 16(3), 317–328.