1. Horan, B.: Branded interactions: trends and strategies for digital-physical products. Appl. Des. 64(1), 16–19 (2016)
2. Tolino, U., Mariani, I.: Do you think what I think? Strategic ways to design product-human conversation. Strateg. Des. Res. J. 11(3), 254–262 (2018)
3. Lowgren, J.: The Encyclopedia of Human-Computer Interaction.
https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed/interaction-design-brief-intro
. Accessed 11 Oct 2019
4. Carli Lorenzini, G., Olsson, A.: Towards patient-centered packaging design: an industry perspective on processes, functions, and constraints. Packag. Technol. Sci. 32(2), 59–73 (2019)
5. Bezerra, P.F., Arruda, A., Araujo, K.: Experience Design as a tool to promote interaction among users in the beverage market: proposal for a new emotional approach in usability. Procedia Manuf. 3, 6028–6035 (2015)