Spatial Cognition Through Gestural Interfaces: Embodied Play and Learning with Minecraft
Author:
Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-61685-3_4
Reference16 articles.
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3. Cezarotto, M. A., Chamberlin, B.: Towards accessibility in educational games: a framework for the design team. In: InfoDesign-Revista Brasileira de Design da Informação, vol. 18(2) (2021)
4. Clifton, P.G., et al.: Design of embodied interfaces for engaging spatial cognition. Cogn. Res.: Principles Implications 1(1), 1–15 (2016). https://doi.org/10.1186/s41235-016-0032-5
5. Morsella, E., Krauss, R.M.: The role of gestures in spatial working memory and speech. Am. J. Psychol. 117(3), 411–424 (2004). https://doi.org/10.2307/4149008
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