Crafting Immersive Experiences: A Multi-Layered Conceptual Framework for Personalized and Gamified Virtual Reality Applications in Education
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-44097-7_25
Reference21 articles.
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4. Xie, B., et al.: A Review on Virtual Reality Skill Training Applications 2 (2021). https://doi.org/10.3389/frvir.2021.645153
5. Halbig, A., Babu, S.K., Gatter, S., Latoschik, M.E., Brukamp, K., von Mammen, S.: Opportunities and challenges of virtual reality in healthcare – a domain experts inquiry. Front. Virtual Real. 3, 837616 (2022). https://doi.org/10.3389/frvir.2022.837616
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