Game-Based Learning for Teaching Multiplication and Division to Kindergarten Students

Author:

Zaranis Nicholas,Alexandraki Fotini

Publisher

Springer International Publishing

Reference36 articles.

1. Al-Azawi, R., Al-Faliti, F., & Al-Blushi, M. (2016). Educational gamification vs. game based learning: Comparative study. International Journal of Innovation, Management and Technology, 7(4), 132–136.

2. Deterding, S., Dixon, D., Khaled, R. & Nacke, L. (2011). From game design elements to gamefulness: Defining ‘gamification’. In Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, ACM, New York, USA, pp. 9–15.

3. Dewey, R. A. (2018). Psychology: An Introduction [online] http://www.intropsych.com/ch01_psychology_and_science/independent_dependent_and_subject_variables.html. Accessed 12 Jan 2019.

4. Dickinson, P., & Hough, S. (2012). Using realistic mathematics education in UK classrooms. Mathematics in Education and Industry School Project. http:// www.mei.org.uk/files/pdf/rme_impact_booklet.pdf

5. Dimakos, G., & Zaranis, N. (2010). The influence of the Geometer’s sketchpad on the geometry achievement of Greek school students. The Teaching of Mathematics, 13(2), 113–124.

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