What Might an Action do? Toward a Grounded View of Actions in Interactive Storytelling

Author:

Thue DavidORCID

Publisher

Springer International Publishing

Reference11 articles.

1. Carstensdottir, E.: Automated Structural Analysis of Interactive Narratives. Ph.D. thesis, Northeastern University (2020)

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4. Koenitz, H.: Towards a theoretical framework for interactive digital narrative. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds.) Interactive Storytelling, pp. 176–185. Springer, Berlin, Heidelberg (2010)

5. Bethesda Game Studios: Skyrim. www.elderscrolls.com/skyrim (2011)

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3. Supporting the Design of Flexible Game Systems;Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play;2021-10-15

4. Hypertext as a Lens into Interactive Digital Narrative;Interactive Storytelling;2021

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