Automating the Integration of 4D Models in Game Engines for a Virtual Reality-Based Construction Simulation

Author:

Bourlon Simon,Boton ConradORCID

Publisher

Springer International Publishing

Reference27 articles.

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2. Boton, C., Forgues, D.: Practices and processes in BIM projects: an exploratory case study. In: Advances in Civil Engineering (2018)

3. Kreider, R., Messner, J., Dubler, C.: Determining the frequency and impact of applying BIM for different purposes on building projects. In: Proceedings of 6th International Conference on Innovation in Architecture, Engineering and Construction (AEC), pp. 1–10 (2010)

4. Boton, C., Kubicki, S., Halin, G.: Designing adapted visualization for collaborative 4D applications. Autom. Constr. 36, 152–167 (2013)

5. Akinci, B., Fischer, M., Levitt, R.: Formalization and automation of time-space conflict analysis (2000)

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