The Virtual Scylla: an exploration of “serious games”, artificial life and simulation complexity

Author:

Stone Robert,White David,Guest Robert,Francis Benjamin

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software

Reference38 articles.

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2. Bonabeau E, Theraulaz G (2000) Swarm smarts. Sci Am 282:72–79

3. Bouras Ch, Panagopoulos A, Tsiatsos TH (2005) Advances in X3D multi-user virtual environments. In: Proceedings of the seventh IEEE international symposium on multimedia (ISM ‘05). IEEE Computer Society, Washington, DC, pp 136–142

4. Brooks RJ, Tobias AM (1999) Methods and benefits of simplification in simulation. In: Proceedings of the UK Simulation Society. UKSIM, Nottingham, pp 88–92

5. CEFAS (2005) Environmental impacts resulting from disposal of dredged material at the Rame Head disposal site, S.W. England: an analysis of existing data and implications for environmental management. Multidisciplinary contract research report for the Centre for Environment, Fisheries and Aquaculture Science (CEFAS Contract BA004). http://www.cefas.co.uk/media/29994/20050602_rame_head_report.pdf . Cited 14 Oct 2008

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