Performance prediction at single-action level to a first-person shooter video game

Author:

Lopez-Gordo M. A.ORCID,Kohlmorgen Nico,Morillas C.,Pelayo Francisco

Funder

Ministerio de Ciencia, Innovación y Universidades

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software

Reference35 articles.

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3. Aryanata GA, Rahadi PSAD, Sudarmojo YP (2017) Prediction of DOTA 2 match result by using analytical hierarchy process method. Int J Eng Emerg Technol 2(1):22. https://doi.org/10.24843/IJEET.2017.v02.i01.p05

4. Augmented Reality, Virtual Reality and eSports | Business Magazine (2019) https://www.insightssuccess.com/augmented-reality-virtual-reality-esports-buzzwords-gaming-industry-future-lies/ Accessed 14 Jan 2020

5. Buckley D (2016) Skill capture in first-person shooters. Dissertation, University of Manchester.

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