Negative effects of network latencies in immersive collaborative virtual environments

Author:

Becher ArminORCID,Angerer Jens,Grauschopf Thomas

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software

Reference29 articles.

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3. Becher A, Angerer J, Grauschopf T (2018) Novel approach to measure motion-to-photon and mouth-to-ear latency in distributed virtual reality systems. In: Herder J, Geiger C, Dörner R, Grimm P (eds) Virtuelle und Erweiterte Realität, Berichte aus der Informatik. Shaker, Herzogenrath

4. Biocca F, Harms C, Gregg J (2001) The networked minds measure of social presence: pilot test of the factor structure and concurrent validity. In 4th Annual international workshop on presence, Philadelphia, pp 1–9

5. Biocca F, Harms C, Burgoon JK (2003) Toward a more robust theory and measure of social presence: review and suggested criteria. Presence Teleoper Virtual Environ 12(5):456–480

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