Fully immersive learning with virtual reality for assessing students in art history

Author:

Cecotti HubertORCID,Huisinga Laura,Peláez Luis Gordo

Abstract

AbstractImmersive learning systems using consumer grade headsets for virtual reality (VR) software can now reach the classroom. VR represents an important step toward situated learning for bringing realistic experiences to show to students different types of content the way it appears in real life. With the three-dimensional effect, it adds an immersive dimension that can bring the student into a unique environment that is directly connected to the learning content. While VR experiences can be helpful in educational settings, they must satisfy the learning objectives of the course and the specific needs of the students. In this paper, we propose a customizable VR application for displaying paintings for their analysis, and their associated questions designed for instructors in art history. To improve the accessibility and adaptivity to instructors and specific learning materials, we propose the definition of the paintings’ characteristics and the questionnaires associated with the paintings in the JSON open-standard file format, facilitating application changes without any prior programming knowledge. We compare the proposed VR modality with a web-based application on a computer desktop with 35 undergraduate students with art history experience. In both modalities, we assess the workload and usability; the VR sickness symptoms and the motivation in the VR condition. The results indicate better usability and lower workload with the VR condition. While there are no differences in terms of students’ performance for answering the questions, 77% of students prefer the VR condition. The Reduced Instructional Materials Motivation Survey shows a high motivation in the student population. Finally, the system evaluation supports the conclusion that the proposed VR system can be deployed in the art history classroom as the system has a high usability and medium workload.

Funder

National Endowment for the Arts

Publisher

Springer Science and Business Media LLC

Reference51 articles.

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3