Ellic’s Exercise Class: promoting physical activities during exergaming with immersive virtual reality
Author:
Publisher
Springer Science and Business Media LLC
Subject
Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software
Link
https://link.springer.com/content/pdf/10.1007/s10055-020-00477-z.pdf
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3. Amresh A, Salla R (2017) Towards a home-based virtual reality game system to promote exercise. In: Proceedings of the 50th Hawaii international conference on system sciences. http://hdl.handle.net/10125/41240
4. Barathi SC, Finnegan DJ, Farrow M, Whaley A, Heath P, Buckley J, Dowrick PW, Wuensche BC, Bilzon JLJ, O’Neill E, Lutteroth C (2018) Interactive feedforward for improving performance and maintaining intrinsic motivation in VR exergaming. In: Proceedings of the 2018 CHI conference on human factors in computing systems, ACM, New York, NY, USA, CHI’18, pp 408:1–408:14. https://doi.org/10.1145/3173574.3173982
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