Imitation Game: Threshold or Watershed?
Author:
Publisher
Springer Science and Business Media LLC
Subject
Artificial Intelligence,Philosophy
Link
https://link.springer.com/content/pdf/10.1007/s11023-020-09544-5.pdf
Reference49 articles.
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3. Calude, C. S. (2018). A probabilistic anytime algorithm for the halting problem. Computability, 7, 259–271.
4. Cangelosi, A., Bongard, J., Fischer, M., &, Nolfi, S. (2015). Embodied Intelligence. In Springer Handbook of Computational Intelligence, Kacprzyk, J., and Pedrycz, J., eds, (pp. 697–714).
5. Dennett, D. (1991). Consciousness Explained. Boston: Little, Brown and Co.
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