Augmented Classroom: A Case Study on Integrating XR and Ludification in Speculative Sculpture Design Workshop
Author:
Funder
Portuguese Foundation for Science and Technology
Publisher
Springer Science and Business Media LLC
Link
https://link.springer.com/content/pdf/10.1007/s41133-024-00066-8.pdf
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5. Phakamach P, Senarith P, Wachirawongpaisarn S (2022) The metaverse in education: the future of immersive teaching & learning. RICE J Creat Entrepr Manag. https://doi.org/10.14456/rjcm.2022.12
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