Publisher
Springer Science and Business Media LLC
Subject
Computer Networks and Communications,Hardware and Architecture,Media Technology,Software
Reference32 articles.
1. Aylett R, Hall L, Tazzyman S, Endrass B, André E, Ritter C, Nazir A, Paiva A, Höfstede G J, Kappas A (2014) Werewolves, cheats and cultural sensitivity. In: Proceedings of the 13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014), May 5–9, 2014, Paris, France, p 1085–1092
2. Bernstein DA, Nash WP (2007) Essentials of psychology, 4th edn. Houghton Mifflin company, Boston, MA
3. Black D (2017) Why can I see my avatar? Embodied visual engagement in the third-person video game. Games and Culture 12(2):179–199.
https://doi.org/10.1177/1555412015589175
4. Celentano A, Dubois E (2017) Interaction-in-the-large vs interaction-in-the-small in multi-device systems. In: Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter 19. ACM.
https://doi.org/10.1145/3125571.3125577
5. Degens N, Hofstede GJ, Beulens A, Krumhuber E, Kappas A (2016) Don't be a stranger: designing a digital intercultural sensitivity training tool that is culture general. IEEE Trans Learn Technol 9(2):120–132.
https://doi.org/10.1109/TLT.2015.2456912
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献