Evaluation of leap motion controller effectiveness on 2D game environments using usability heuristics

Author:

Martins RafaelORCID,Notargiacomo Pollyana

Funder

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior

Publisher

Springer Science and Business Media LLC

Subject

Computer Networks and Communications,Hardware and Architecture,Media Technology,Software

Reference46 articles.

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2. Abdullah SZ, Ali NM, Lee H (2015) Interaction and game engagement based on players´ background and preferences. Game Physics and Mechanics International Conference (GAMEPEC), August 25–27, 2015, Langkawi, Kedah

3. Austen J (2019) Xbox One gets keyboard and mouse support. Collaboration open Razer viewed 10 February 2019.

4. Bachl Stefan, Tomitsch Martin, Wimmer Christoph, Grechenig Thomas (2010) Challenges for designing the user experience of multi-touch interfaces

5. Bhuiyan M, Picking R (2009) Gesture-controlled user interfaces, what have we done and what is next. Proceedings on the fifth collaborative research symposium on security, E-learning, internet and networking, pp 59–60

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1. XiMent: Multiplatform Cognitive Training System Based on Multimedia Technologies and Reminiscence Methodology for the Population of Older Adults with Mild Cognitive Impairment;Communications in Computer and Information Science;2023

2. Object manipulation and deformation using hand gestures;Journal of Ambient Intelligence and Humanized Computing;2021-11-05

3. Architecture for the integration of the Leap Motion device into application development;2021 10th International Conference On Software Process Improvement (CIMPS);2021-10-20

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