GFGDA: general framework for generating dungeons with atmosphere
Author:
Publisher
Springer Science and Business Media LLC
Link
https://link.springer.com/content/pdf/10.1007/s11042-024-18833-5.pdf
Reference46 articles.
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5. Ribeiro G, Rogers K, Altmeyer M, Terkildsen T, Nacke LE (2020) "Game atmosphere: effects of audiovisual thematic cohesion on player experience and psychophysiology". In: Proceedings of the annual symposium on computer-human interaction in play pp 107–119
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