HyBoDT: Hybrid Bounded Distance Transforms of Trimmed NURBS Models

Author:

Balu Aditya1,Ghadai Sambit2,Bingol Onur Rauf3,Krishnamurthy Adarsh4

Affiliation:

1. 210 Lab of Mechanics Iowa State University Ames, IA 50011

2. 525 Willard Dr. Apt 924 Folsom, CA - 95630 Iowa, IA 50014

3. 1215 Chrysler Dr. Menlo Park, CA 94025

4. 2025 Black Engg. Bldg., 2529 Union Dr. Ames, IA 50011

Abstract

Abstract Distance field representation of objects in 3D space has several applications such as shape manipulation, graphics rendering, path planning, etc. Distance transforms (DTs) are discrete representations of distance fields in a regular voxel grid. The two main limitations of using distance transforms are that they are compute-intensive, and there are errors introduced while representing the object using DTs. In this work, we develop an hybrid GPU-accelerated marching wavefront method for computing DTs of models composed of trimmed NURBS surfaces with theoretical bounds. Our hybrid marching approach eliminates the error due to calculating approximate distances by marching. We also calculate the bounds on the error introduced due to the tessellation of the trimmed NURBS surfaces and calculate the propagation of these bounds in computing the DT. Finally, we present computation times for both 2D and 3D GPU DTs of test objects. We show that our GPU-accelerated approach is significantly faster than existing CPU-based methods.

Funder

National Science Foundation

Publisher

ASME International

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications,Software

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