Affiliation:
1. Department for Electrical Engineering and Computer Science, Lübeck University of Applied Sciences, Germany
2. aditerna GmbH, Germany
Abstract
Cloud computing can be a game-changer for computationally intensive tasks like simulations. The computational power of Amazon, Google, or Microsoft is even available to a single researcher. However, the pay-as-you-go cost model of cloud computing influences how cloud-native systems are being built. We transfer these insights to the simulation domain. The major contributions of this paper are twofold: (A) we propose a cloud-native simulation stack and (B) derive expectable software engineering trends for cloud-native simulation services. Our insights are based on systematic mapping studies on cloud-native applications, a review of cloud standards, action research activities with cloud engineering practitioners, and corresponding software prototyping activities. Two major trends have dominated cloud computing over the last 10 years. The size of deployment units has been minimized and corresponding architectural styles prefer more fine-grained service decompositions of independently deployable and horizontally scalable services. We forecast similar trends for cloud-native simulation architectures. These similar trends should make cloud-native simulation services more microservice-like, which are composable but just “simulate one thing well.” However, merely transferring existing simulation models to the cloud can result in significantly higher costs. One critical insight of our (and other) research is that cloud-native systems should follow cloud-native architecture principles to leverage the most out of the pay-as-you-go cost model.
Funder
German Federal Ministry of Education and Research
Subject
Engineering (miscellaneous),Modelling and Simulation
Cited by
13 articles.
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