1. Qingping Zhang, Huilin Liang, Weizheng Li, Research of the application of digital survey techniques in private garden. J Nanjing Forestry University (Natural Science Edition). 2018;42(1):1–6. https://doi.org/10.3969/j.issn.1000- 2006.201704029.
2. Neumüller M, Reichinger A, Rist F, Kern C. 3D Printing for Cultural Heritage: Preservation, Accessibility, Research and Education. In: Ioannides M, Quak E, editors. 3D Research Challenges in Cultural Heritage. Lecture Notes in Computer Science. Berlin/Heidelberg: Springer; 2014. p. 119-134.
3. M. Balzani, M. Callieri, M. Fabbri, A. Fasano, C. Montani, P. Pingi, Digital representation andmultimodal presentation of archeological graffiti at Pompei, Proceedings of 5th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage VAST 2004, Brussels and Oudenaarde, Belgium, 7–10 December, p. 1–11. https://doi.org/10.2312/vast/vast04/093-103.
4. T. Allard, M. Sitchon, R. Sawatzky, R. Hoppa, Use of hand-held laser scanning and 3D printing for creation of a museum exhibit, Proceedings of 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST 2005: Short and Project Papers, Goslar, Germany, November 2005; p. 97–101.
5. M. Cooper, A. La Pensée, J. Parsons, The use of laser scanning and rapid manufacturing techniques for museum exhibitions, Proceedings of 7th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, Nicosia, Cyprus; January 2006. p. 65–71.