A fun-learning approach to programming: An adaptive Virtual Reality (VR) platform to teach programming to engineering students
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Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/6863137/6871745/06871829.pdf?arnumber=6871829
Cited by 26 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. A Bibliometric Analysis of Virtual Reality Research on Critical Thinking Skills and Student Responses using PLS-SEM;Proceedings of the 2024 8th International Conference on Education and Multimedia Technology;2024-06-22
2. Codeseum: Learning Introductory Programming Concepts through Virtual Reality Puzzles;ACM International Conference on Interactive Media Experiences;2024-06-07
3. SSPOT-VR: An immersive and affordable mobile application for supporting K-12 students in learning programming concepts;Education and Information Technologies;2024-02-09
4. Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model;IEEE Access;2024
5. Improving CS1 Programming Learning with Visual Execution Environments;Information;2023-10-20
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