A Path-Assisted Dead Reckoning Algorithm for Distributed Virtual Environments

Author:

Chen Youfu,Liu Elvis S.

Publisher

IEEE

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Research on Simulation Communication Mechanism for Intelligent Combat;2022 IEEE 2nd International Conference on Electronic Technology, Communication and Information (ICETCI);2022-05-27

2. Research on Simulation Platform for Intelligent Warfare;2022 2nd Asia-Pacific Conference on Communications Technology and Computer Science (ACCTCS);2022-02

3. Evaluation of the Motion-Aware Adaptive Dead Reckoning Technique under Different Network Latencies Applied in Multiplayer Games;2018 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2018-10

4. Combining Interest Management and Dead Reckoning: A Hybrid Approach for Efficient Data Distribution in Multiplayer Online Games;2016 IEEE/ACM 20th International Symposium on Distributed Simulation and Real Time Applications (DS-RT);2016-09

5. New advances in large-scale distributed simulation and real-time applications;Concurrency and Computation: Practice and Experience;2016-04-04

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