A practical method for realistic simulation of non-point light sources in commonly used computer graphics softwares
Author:
Affiliation:
1. Ontario Tech University,Dept. Automotive and Mechatronics Engineering,Oshawa,Canada
2. Eigen Innovations Incorporation,Fredericton,Canada
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx8/10553374/10553399/10553429.pdf?arnumber=10553429
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4. Lighting Environment Optimization of Highway Tunnel Entrance Based on Simulation Research
5. Iesna standard file format for the electronic transfer of photometric data and related information,2002
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