Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR
Author:
Affiliation:
1. University of Louisiana at Lafayette,CACS VR Lab
Funder
National Science Foundation
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10494036/10494070/10494132.pdf?arnumber=10494132
Reference47 articles.
1. Seeking optimal confusion: a review on epistemic emotion management in interactive digital learning environments
2. The moderator–mediator variable distinction in social psychological research: Conceptual, strategic, and statistical considerations.
3. A VR Game-based System for Multimodal Emotion Data Collection
4. Game-Calibrated and User-Tailored Remote Detection of Stress and Boredom in Games
Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR;2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR);2024-03-16
2. Design of Time-Continuous Rating Interfaces for Collecting Empathic Responses in VR, and Initial Evaluation with VR180 Video Viewing;2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2024-03-16
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