Binocular rivalry under naturalistic geometry: Evidence from worlds simulated in virtual reality

Author:

Han Shui'er1234ORCID,Blake Randolph56ORCID,Aubuchon Celine7ORCID,Tadin Duje1289ORCID

Affiliation:

1. Center for Visual Science, University of Rochester , Rochester, NY 14642 , USA

2. Department of Brain and Cognitive Sciences, University of Rochester , Rochester, NY 14642 , USA

3. Institute for Infocomm Research Agency for Science, Technology and Research , Singapore 138632 , Singapore

4. Centre for Frontier AI Research, Agency for Science, Technology and Research , Singapore 138632 , Singapore

5. Department of Psychology, Vanderbilt University , Nashville, TN 37240 , USA

6. Vanderbilt Vision Research Center, Vanderbilt University , Nashville, TN 37232 , USA

7. Department of Cognitive Linguistic and Psychological Sciences, Brown University , Providence, RI 02912 , USA

8. Department of Neuroscience, University of Rochester , Rochester, NY 14642 , USA

9. Department of Ophthalmology, University of Rochester , Rochester, NY 14642 , USA

Abstract

Abstract Binocular rivalry is a fascinating, widely studied visual phenomenon in which perception alternates between two competing images. This experience, however, is generally restricted to laboratory settings where two irreconcilable images are presented separately to the two eyes, an implausible geometry where two objects occupy the same physical location. Such laboratory experiences are in stark contrast to everyday visual behavior, where rivalry is almost never encountered, casting doubt on whether rivalry is relevant to our understanding of everyday binocular vision. To investigate the external validity of binocular rivalry, we manipulated the geometric plausibility of rival images using a naturalistic, cue-rich, 3D-corridor model created in virtual reality. Rival stimuli were presented in geometrically implausible, semi-plausible, or plausible layouts. Participants tracked rivalry fluctuations in each of these three layouts and for both static and moving rival stimuli. Results revealed significant and canonical binocular rivalry alternations regardless of geometrical plausibility and stimulus type. Rivalry occurred for layouts that mirrored the unnatural geometry used in laboratory studies and for layouts that mimicked real-world occlusion geometry. In a complementary 3D modeling analysis, we show that interocular conflict caused by geometrically plausible occlusion is a common outcome in a visual scene containing multiple objects. Together, our findings demonstrate that binocular rivalry can reliably occur for both geometrically implausible interocular conflicts and conflicts caused by a common form of naturalistic occlusion. Thus, key features of binocular rivalry are not simply laboratory artifacts but generalize to conditions that match the geometry of everyday binocular vision.

Funder

Agency for Science, Technology and Research in Singapore

Centennial Professorship Research Fund

Vanderbilt University

Publisher

Oxford University Press (OUP)

Reference76 articles.

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