Using Greenfoot as a Tool for Serious Games Programming Education and Development

Author:

Xinogalos SteliosORCID,Tryfou Margarita Maria

Abstract

Greenfoot is an educational programming environment that aims to motivate students in learning object-oriented programming (OOP) through the development of simple games and simulations. Several studies have presented positive results regarding the usage of Greenfoot as a tool for introducing novices to OOP. In this article, we propose using Greenfoot as a tool for introducing novices to (serious) games programming, as well as a tool for implementing serious games (SGs). As a proof of concept, the design and implementation of an SG for learning OOP utilizing Greenfoot and a survey on the perceptions of graduates that had been introduced to SGs programming with Greenfoot in the context of a relevant Master course are presented. The results show that Greenfoot, although not developed for this purpose, can be utilized both as a tool for introducing novices to (serious) games programming and as a tool for developing SGs.

Publisher

Serious Games Society

Subject

Applied Mathematics,Artificial Intelligence,Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Education,Software

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Development and Validation of the Artificial Intelligence Learning Intention Scale (AILIS) for University Students;Sage Open;2024-04

2. Exploring the Evolution of Educational Serious Games Research: A Topic Modeling Perspective;IEEE Access;2024

3. User experience of RPG serious game mathgic for division topic;AIP Conference Proceedings;2023

4. A Software Architecture for Developing Distributed Games that Teach Coding and Algorithmic Thinking;2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC);2022-06

5. Students as Gamers;Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning;2022

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