Investigating the effectiveness of augmented reality application for shape and space topic

Author:

Ismail Hartini,Abdullah Abdul Halim,Alhassora Najua Syuhada Ahmad

Publisher

AIP Publishing

Reference15 articles.

1. Effects of Augmented Reality on Student Achievement and Self-Efficacy in Vocational Education and Training

2. Young, J.C., Santoso, H.B, Preliminary Study of JunoBlock: Marker-Based Augmented Reality for Geometry Educational Tool. In: Abdullah, N., Wan Adnan, W., Foth, M. (eds) User Science and Engineering. i-USEr 2018. Communications in Computer and Information Science, vol 886. Springer, Singapore (2018).

3. I. Saralar, S. Ainsworth and G. Wake, "Middle school students’ errors in two-dimensional representations of three-dimensional shapes," in Proceedings of the British Society for Research into Learning Mathematics, 38(1), pp. 1–6. (2018)

4. Investigating Student’s Learning Difficulties in Shape and Space Topic: A Case Study

5. C. F. Lai. Error Analysis in Mathematics. Technical Report# 1012. Behavioral Research and Teaching, (2012).

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