Gamification for smarter learning: tales from the trenches

Author:

Barata Gabriel,Gama Sandra,Jorge Joaquim,Gonçalves Daniel

Publisher

Springer Science and Business Media LLC

Subject

Computer Science Applications,Education

Reference71 articles.

1. Badgeville (2015). http://badgeville.com/

2. Barata G, Gama S, Jorge J, Gonçalves D: Improving participation and learning with gamification. In Proceedings of the First International Conference on Gameful Design, Research, and Applications. Gamification ’13, New York, NY, USA: ACM; 2013:10–17. 10.1145/2583008.2583010

3. Bartle R: Hearts, clubs, diamonds, spades: players who suit muds. J MUD Res 1996,1(1):19.

4. Bartle RA: Designing virtual worlds. New Riders, San Francisco, CA, US; 2004.

5. Bateman C, Boon R: 21st Century Game Design (Game Development Series). Charles River Media, Inc., Rockland, MA, USA; 2005.

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