Developing, evaluating and scaling learning agents in multi-agent environments
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Published:2022-09-20
Issue:4
Volume:35
Page:271-284
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ISSN:1875-8452
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Container-title:AI Communications
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language:
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Short-container-title:AIC
Author:
Gemp Ian1, Anthony Thomas1, Bachrach Yoram1, Bhoopchand Avishkar1, Bullard Kalesha1, Connor Jerome1, Dasagi Vibhavari1, De Vylder Bart1, Duéñez-Guzmán Edgar A.1, Elie Romuald1, Everett Richard1, Hennes Daniel1, Hughes Edward1, Khan Mina1, Lanctot Marc1, Larson Kate1, Lever Guy1, Liu Siqi1, Marris Luke1, McKee Kevin R.1, Muller Paul1, Pérolat Julien1, Strub Florian1, Tacchetti Andrea1, Tarassov Eugene1, Wang Zhe1, Tuyls Karl1
Affiliation:
1. Game Theory & Multi-Agent Team, DeepMind, London, UK
Abstract
The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simulating social dilemmas in rich spatial environments and training 3-d humanoids in difficult team coordination tasks. A signature aim of our group is to use the resources and expertise made available to us at DeepMind in deep reinforcement learning to explore multi-agent systems in complex environments and use these benchmarks to advance our understanding. Here, we summarise the recent work of our team and present a taxonomy that we feel highlights many important open challenges in multi-agent research.
Subject
Artificial Intelligence
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