On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of schoolchildren

Author:

Rosales Andrea1,Sayago Sergio2,Carrascal Juan Pablo1,Blat Josep1

Affiliation:

1. Information and Communication Technologies Department, Universitat Pompeu Fabra, Barcelona, Spain

2. Computer Science and Engineering Department, Universidad Carlos III de Madrid, Madrid, Spain

Publisher

IOS Press

Subject

Software

Cited by 7 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Enhancing the park experience by giving visitors control over the park’s soundscape;Journal of Ambient Intelligence and Smart Environments;2022-03-24

2. SoundWear;Proceedings of the 2020 ACM Designing Interactive Systems Conference;2020-07-03

3. Effect of Digitally Augmented Toys on Young Children's Experience in Pretend Play;Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts;2019-10-17

4. The Things We Play with Roles of Technology in Social Play;Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play;2018-10-23

5. Co-located augmented play-spaces: past, present, and perspectives;Journal on Multimodal User Interfaces;2018-08-14

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