Design and implementation aspects of a Surakarta program

Author:

Chen Yen-Chi1,Yeh Jia-Fong1,Lin Shun-Shii1

Affiliation:

1. Department of CSIE, National Taiwan Normal University, Taipei, Taiwan, ROC

Abstract

In this paper, we present the techniques, such as bitboard, iterative-deepening aspiration search algorithm, endgame tablebase, used in our Surakarta program Fuchou. A bijective function similar to Schadd’s is developed to map a Surakarta board position to a unique address of the endgame tablebase. The function is one-to-one and onto and can be computed very quickly using some techniques compared to conventional methods. We have implemented it on our Surakarta program FuChou. Experimental results show that we have gotten advantages of speedup as well as accuracy on the endgame boards.

Publisher

IOS Press

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Computational Mechanics,Computer Science (miscellaneous)

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