Author:
Papagiannis Georgios,Triantafyllou Αthanasios,Yiannopoulou Konstantina G.,Georgoudis George,Kyriakidou Maria,Gkrilias Panagiotis,Skouras Apostolos Z.,Bega Xhoi,Stasinopoulos Dimitrios,Matsopoulos George,Syringas Pantelis,Tselikas Nikolaos,Zestas Orestis,Potsika Vassiliki,Pardalis Athanasios,Papaioannou Christoforos,Protopappas Vasilios,Malizos Nikolas,Tachos Nikolaos,Fotiadis Dimitrios I.
Abstract
AbstractA popular and widely suggested measure for assessing unilateral hand motor skills in stroke patients is the box and block test (BBT). Our study aimed to create an augmented reality enhanced version of the BBT (AR-BBT) and evaluate its correlation to the original BBT for stroke patients. Following G-power analysis, clinical examination, and inclusion–exclusion criteria, 31 stroke patients were included in this study. AR-BBT was developed using the Open Source Computer Vision Library (OpenCV). The MediaPipe's hand tracking library uses a palm and a hand landmark machine learning model to detect and track hands. A computer and a depth camera were employed in the clinical evaluation of AR-BBT following the principles of traditional BBT. A strong correlation was achieved between the number of blocks moved in the BBT and the AR-BBT on the hemiplegic side (Pearson correlation = 0.918) and a positive statistically significant correlation (p = 0.000008). The conventional BBT is currently the preferred assessment method. However, our approach offers an advantage, as it suggests that an AR-BBT solution could remotely monitor the assessment of a home-based rehabilitation program and provide additional hand kinematic information for hand dexterities in AR environment conditions. Furthermore, it employs minimal hardware equipment.
Publisher
Springer Science and Business Media LLC
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献