Invention of an Online Interactive Virtual Neurosurgery Simulator With Audiovisual Capture for Tactile Feedback

Author:

Kiyofuji Satoshi1ORCID,Kin Taichi12,Saito Toki2,Koike Tsukasa1,Takeda Yasuhiro1,Uchida Tatsuya1,Sato Katsuya1,Shono Naoyuki1,Niwa Ryoko1,Furuta Yasuyuki1,Saito Nobuhito1

Affiliation:

1. Department of Neurosurgery, The University of Tokyo, Tokyo, Japan;

2. Department of Medical Information Engineering, Graduate School of Medicine, The University of Tokyo, Tokyo, Japan

Abstract

BACKGROUND: Present neurosurgical simulators are not portable. OBJECTIVE: To maximize portability of a virtual surgical simulator by providing online learning and to validate a unique psychometric method (“audiovisual capture”) to provide tactile information without force feedback probes. METHODS: An online interactive neurosurgical simulator of a posterior petrosectomy was developed. The difference in the hardness of compact vs cancellous bone was presented with audiovisual effects as inclinations of the drilling speed and sound based on engineering perspectives. Three training methods (the developed simulator, lectures and review of slides, and dissection of a 3-dimensional printed temporal bone model [D3DPM]) were evaluated by 10 neurosurgical residents. They all first attended a lecture and were randomly allocated to 2 groups by the training D3DPM (A: simulator; B: review of slides, no simulator). In D3DPM, objective measures (required time, quality of completion, injury scores of important structures, and the number of instructions provided) were compared between groups. Finally, the residents answered questionnaires. RESULTS: The objective measures were not significantly different between groups despite a younger tendency in group A (graduate year −2.4 years, 95% confidence interval −5.3 to 0.5, P = .081). The mean perceived hardness of cancellous bone on the simulator was 70% of that of compact bone, matching the intended profile. The simulator was superior to lectures and review of slides in feedback and repeated practices and to D3DPM in adaptability to multiple learning environments. CONCLUSION: A novel online interactive neurosurgical simulator was developed, and satisfactory validity was shown. Audiovisual capture successfully transmitted the tactile information.

Publisher

Ovid Technologies (Wolters Kluwer Health)

Subject

Neurology (clinical),Surgery

Reference21 articles.

1. Virtual reality-based simulators for cranial tumor surgery: a systematic review;Mazur;World Neurosurg.,2018

2. NeuroTouch: a physics-based virtual simulator for cranial microneurosurgery training;Delorme;Neurosurgery.,2012

3. Assessing performance in brain tumor resection using a novel virtual reality simulator;Gelinas-Phaneuf;Int J Comput Assist Radiol Surg.,2014

4. Construct, face, and content validation on Voxel-Man(R) simulator for otologic surgical training;Varoquier;Int J Otolaryngol.,2017

5. Neurosurgical assessment of metrics including judgment and dexterity using the virtual reality simulator NeuroTouch (NAJD Metrics);Alotaibi;Surg Innov.,2015

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3