Serious Gaming for Behaviour Change: A Systematic Review

Author:

Hammady RamyORCID,Arnab SylvesterORCID

Abstract

Over the years, there has been a significant increase in the adoption of game-based interventions for behaviour change associated with many fields such as health, education, and psychology. This is due to the significance of the players’ intrinsic motivation that is naturally generated to play games and the substantial impact they can have on players. Many review papers measure the effectiveness of the use of gaming on changing behaviours; however, these studies neglect the game features involved in the game design process, which have an impact of stimulating behaviour change. Therefore, this paper aimed to identify game design mechanics and features that are reported to commonly influence behaviour change during and/or after the interventions. This paper identified key theories of behaviour change that inform the game design process, providing insights that can be adopted by game designers for informing considerations on the use of game features for moderating behaviour in their own games.

Publisher

MDPI AG

Subject

Information Systems

Cited by 27 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Attaining expertise in regional anaesthesia training using a multifactorial approach incorporating deliberate practice;British Journal of Anaesthesia;2024-09

2. On the Pre-Perception of Gamification and Game-Based Learning in Higher Education Students: A Systematic Mapping Study;Simulation & Gaming;2024-08-19

3. NutriMine - A serious game modification for Minecraft to support people keeping a healthy diet;2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH);2024-08-07

4. RePresent: Enabling Access to Justice for Pro Se Litigants via Co-Authored Serious Games;Designing Interactive Systems Conference;2024-07

5. Developing Exergames for Psoriatic Arthritis using Agile Storyboarding and Game Design Processes;Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments;2024-06-26

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3