The Integration of WoT and Edge Computing: Issues and Challenges

Author:

Anees Tayyaba1ORCID,Habib Qaiser1,Al-Shamayleh Ahmad Sami2ORCID,Khalil Wajeeha3ORCID,Obaidat Muath A.4ORCID,Akhunzada Adnan5ORCID

Affiliation:

1. Department of Software Engineering, School of Systems and Technology, University of Management and Technology, Lahore 54770, Pakistan

2. Department of Networks and Cybersecurity, Faculty of Information Technology, Al-Ahliyya Amman University, Amman 19328, Jordan

3. Department of Computer Science and Information Technology, Peshawar Campus, University of Engineering and Technology, Peshawar 25000, Pakistan

4. Department of Computer Science, City University of New York, New York, NY 10019, USA

5. College of Computing & IT, University of Doha for Science and Technology, Doha 24449, Qatar

Abstract

The Web of Things is an improvement on the Internet of Things (IoT) that incorporates smart objects into both the web architecture (application) and the internet (network). WoT applications are inescapable in residential homes and communities. The intent behind WoT applications is to increase sustainable development for reducing resource consumption. The Web of Things (WoT) aims to create a decentralized Internet of Things. Edge computing addresses IoT computing demands by reducing the escalation in resource congestion situations. In edge computing data is placed closed to the end users which diverts computation load from the centralized data centers. Furthermore, the dispersed structure balances network traffic and minimizes traffic peaks in IoT networks. Therefore, resulting in reducing transmission delays between edge servers and end users which improves response times for real-time WoT applications. Low battery supply to nodes with enough power resources can increase the lifespan of the individual nodes by moving processing and communication overhead from the nodes. This paper integrates WoT and edge computing and compares their functionalities. In addition, it demonstrates how edge computing enhances WoT performance and concentrates on transmission, storage, and computation aspects. Furthermore, for performance evaluation it categorizes edge computing based on different architectures. Moreover, the challenges of Web of Things and edge computing have been discussed in terms of bandwidth, latency, energy, and cost. Finally, advantages of the Web of Things and edge computing have been discussed.

Publisher

MDPI AG

Subject

Management, Monitoring, Policy and Law,Renewable Energy, Sustainability and the Environment,Geography, Planning and Development,Building and Construction

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