An Interactive Digital-Twin Model for Virtual Reality Environments to Train in the Use of a Sensorized Upper-Limb Prosthesis
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Published:2024-01-14
Issue:1
Volume:17
Page:35
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ISSN:1999-4893
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Container-title:Algorithms
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language:en
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Short-container-title:Algorithms
Author:
Cellupica Alessio1ORCID, Cirelli Marco1, Saggio Giovanni1ORCID, Gruppioni Emanuele2ORCID, Valentini Pier Paolo1ORCID
Affiliation:
1. Department of Enterprise Engineering, University of Rome Tor Vergata, 00133 Rome, Italy 2. INAIL Italian Centre for Prosthetics, 40054 Budrio, Italy
Abstract
In recent years, the boost in the development of hardware and software resources for building virtual reality environments has fuelled the development of tools to support training in different disciplines. The purpose of this work is to discuss a complete methodology and the supporting algorithms to develop a virtual reality environment to train the use of a sensorized upper-limb prosthesis targeted at amputees. The environment is based on the definition of a digital twin of a virtual prosthesis, able to communicate with the sensors worn by the user and reproduce its dynamic behaviour and the interaction with virtual objects. Several training tasks are developed according to standards, including the Southampton Hand Assessment Procedure, and the usability of the entire system is evaluated, too.
Funder
Project PR19-PAS-P1—iHannes CUP European Union NextGenerationEU
Subject
Computational Mathematics,Computational Theory and Mathematics,Numerical Analysis,Theoretical Computer Science
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